Meta Quest 3S Packaging
I had the pleasure of working alongside Tim Zarki to develop the art direction and final 3D art for the Meta Quest 3S packaging and its line-up of accessories. As part of this project, we also refreshed the packaging art for the Meta Quest 3, with the goal of thinking about the product line as a system with a clear visual hierarchy.
We worked for months to explore different possible ways of differentiating the two headsets on shelf, working within the constraints of Meta's overarching brand system and color palette. We ended up creating two different gradient color-scapes for the headsets and accessories to live within, one more vibrant to represent the entry level Quest 3S headset, and one leaning into pastel hues to represent the higher end Quest 3.
Once the hero packaging visuals were locked for both headsets, we worked together to apply this direction to the accessory ecosystem. We updated the artwork for several existing accessories, and then created new art for the new accessories launching with Quest 3S. Additionally, I created an animation to demonstrate the unboxing experience on the product webpage.
We worked for months to explore different possible ways of differentiating the two headsets on shelf, working within the constraints of Meta's overarching brand system and color palette. We ended up creating two different gradient color-scapes for the headsets and accessories to live within, one more vibrant to represent the entry level Quest 3S headset, and one leaning into pastel hues to represent the higher end Quest 3.
Once the hero packaging visuals were locked for both headsets, we worked together to apply this direction to the accessory ecosystem. We updated the artwork for several existing accessories, and then created new art for the new accessories launching with Quest 3S. Additionally, I created an animation to demonstrate the unboxing experience on the product webpage.
Year
2024
Role
3D Art, Art Direction
Credits
Industrial Design Director ∙ Peter Bristol
Head of Design ∙ Zach Stubenvoll
Director of Packaging ID ∙ Jon Rathbone
Director if VR Accessories ID ∙ Tim Hulford
Industrial Design ∙ Mark Weiser
Creative Direction ∙ Meirion Pritchard
Graphic Design ∙ Mark Kuerschner
3D Art & Art Direction ∙ Tim Zarki
Head of Design ∙ Zach Stubenvoll
Director of Packaging ID ∙ Jon Rathbone
Director if VR Accessories ID ∙ Tim Hulford
Industrial Design ∙ Mark Weiser
Creative Direction ∙ Meirion Pritchard
Graphic Design ∙ Mark Kuerschner
3D Art & Art Direction ∙ Tim Zarki
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